using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[System.Obsolete]
public class BreakPoint : MonoBehaviour
{
    public HandController player;


    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        //if (player.handL.connectedBody != null && player.handR.connectedBody != null)
        //{
        //    if (player.handL.connectedBody != player.handR.connectedBody)
        //    {
        //        Debug.LogError("��Ү��");
        //    }
        //}
    }
}
